![]() ![]() ![]() Since it is used as a reference and won’t be visible in the final render, only the parts that the blender animation will interact with may be necessary to import. Import the mesh or point cloud representation of the NeRF into the scene. Mesh export at a good quality is preferred, however, if the export is not clear or the NeRF is large, a detailed point cloud export will also work. The add-on should now be installed in the Render Properties panelĮxport the mesh or point cloud representation of the NeRF from Nerfstudio, which will be used as reference for the actual NeRF in the Blender scene. The add-on will be visible in the Render Properties tab on the right panel. Install and enable the add-on in Blender in Edit → Preferences → Add-Ons. ![]() The add-on requires Blender 3.0 or newer, install Blender here. Perspective and equirectangular cameras are supported. Dynamic FOV from the Blender camera is supported and will match the Nerfstudio render. This is achieved by importing a mesh or point-cloud representation of the NeRF scene from Nerfstudio into Blender and getting the camera coordinates relative to the transformations of the NeRF representation. This add-on also allows compositing multiple NeRF objects into a NeRF scene. This Blender add-on allows for compositing with a Nerfstudio render as a background layer by generating a camera path JSON file from the Blender camera path, as well as a way to import Nerfstudio JSON files as a Blender camera baked with the Nerfstudio camera path. Toggle table of contents sidebar Blender VFX add-on # ![]()
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